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Development, testing, and dissemination of video games that prevent and treat anxiety and depression in children and adolescents

Development, testing, and dissemination of video games that prevent and treat anxiety and depression in children and adolescents is a multidisciplinary research and implementation program that uses specially developed video games. The project and program team include the Trimbos Institute, Radboud University Nijmegen, the University of Southern California, commercial gaming companies, Pluryn, and the Dutch Health Agency in East Brabant. This project began in March 2015 and will be completed by March 2020.